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Two hour wargames downloads
Two hour wargames downloads









And the Spaniards as individuals were no better than their opponents. The convention is that the Tercios were in decline and need to be useless in the game. Rules writers consider the Spanish infantry worse than their peers. That isn’t going to work under most rules.Ĥ. For example, the famous Swedish brigade had shot behind the pike. These other formations are basically useless under many rules. This was a formation, and common, but the combatants of the period used many others. They believe the convention of pike and shot units with pike in the middle and shot on each side was universal. They talk about brigades and simulate them with battalions with a stand being a company.Ģ. They are confused about the scale of the game. Typically they haven’t worked for me because of some or all of these problems:ġ. No substantive changes.Īfter proof reading by Vincent Tsao. No substantive changes.Īfter proof reading by Richard (doctorphalanx). Richard (doctorphalanx) and John Mumby did more proof reading. See release notes at Version 2 of Tilly’s Very Bad Day But Jamie pointed out that some folk would prefer to get a paper copy rather than PDF. This is cost price and I make no money on it. Tilly’s Very Bad Day is available for print-on-demand from.

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You can download Tilly’s Very Bad Day as a PDF. Despite these additions, and the complexity they bring, I think the rules still allow “fast play”.Īlthough I’ve got the Thirty Years War in mind “Tilly’s Very Bad Day” should be applicable to the Eighty Years War and English Civil War. I have introduced more types of stand (light horse, pike+shot, rabble), single stand units (hence pike+shot), a new concept called “resolve” to replace stand removal, terrain including the option to allow infantry to “defend the hill”, distances based on base width, a more complex interplay of shooting and charging to reflect different national and unit attitudes to these combat options, increase purpose for commanders, optional troop quality (superior, ordinary, inferior, rabble) and hence an optional point system, and probably other things. The biggest similarity to the original rules is probably the name although even there “Rupert” became “Tilly”. My initial draft started very close to Matt Fritz’s work, and I remain heavily indebted to him, however the rules have evolved quite far from the original. So I immediately began writing a version that would suit my pike and shot big bases for the Thirty Years War. But I liked the simplicity, saw considerable potential, and really liked the name.

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Rupert’s Very Bad Day relies on lots of bases and base removal so isn’t very friendly with my Big Bases and Thirty Years War units with both pike and shot on the same base. Recently Brett Simpson pointed me at a simple set of rules for the English Civil War called Rupert’s Very Bad Day: Battle of Marston Moor (1644 AD): Fast Play Rules for Students by Matt Fritz.

two hour wargames downloads

I’d like to thank Brett Simpson for the inspiration to undertake the project and for play testing from the first draft. I’ve called the rules “Tilly’s Very Bad Day” in memory of the Battle of Rain (15 April 1632) where Field Marshal Johann Tserclaes, Count of Tilly, got hit by a Swedish cannonball. The hunt has taken so long that I’ve ended up writing my own. I’ve been on the hunt for a set of wargaming rules for the Thirty Years War for a couple of decades.









Two hour wargames downloads